Samarkand (1980)
Speeltijd: 40
Min. Leeftijd: 9
Spelers: 2 - 5
Uitgever: Schmidt Spiele, Grünspan-Spiele, ABACUSSPIELE, Rio Grande Games
Ontwerpers: Sid Sackson
Kunstenaars: Doris Matthäus, James Guerney
Mechanismen: Race, Square Grid, Pick-up and Deliver, Trading, Set Collection
Min. Leeftijd: 9
Spelers: 2 - 5
Uitgever: Schmidt Spiele, Grünspan-Spiele, ABACUSSPIELE, Rio Grande Games
Ontwerpers: Sid Sackson
Kunstenaars: Doris Matthäus, James Guerney
Mechanismen: Race, Square Grid, Pick-up and Deliver, Trading, Set Collection
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A trading game in which you don't trade with the other players. Instead the commodities are
displayed on the board in a number of "nomad camps." If your move brings you to a camp,
you must present a gift to the camp -- then you can trade your cards for any cards in the camp. You can also
buy goods from the deck at "oasis" squares. Once you've amassed a number of a
particular commodity, you head for the city where that commodity is bought. There are a few other details to
complicate matters, but basically everyone repeats this process until someone has the 500 cash in hand to
win the game. Samarkand is an entertaining exercise with no especially brain-taxing strategies to figure out
and makes a good family game.
This game is sometimes called Bazaar II, because Schmidt Spiele originally published this game under the name Bazaar, even though Bazaar is a completely different game. Both games are by Sid Sackson.
This game is sometimes called Bazaar II, because Schmidt Spiele originally published this game under the name Bazaar, even though Bazaar is a completely different game. Both games are by Sid Sackson.
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ag.gameitem.lastUpdated: 2025-04-23 09:20:02.694